
Once the statue is stolen, the dwarf king's castle opens. Put minions into the gold statue and leave. The beetles die but so will the fire giant after all four beetles do their roll. Move blocks before approaching the statue.įight the fire giant by freeing the four encased rolling beetles. Push blocks and blow door with bomb plants to area of quarry.
Dwarf fortress smelter free#
Free the elf POWs for another (evil) title if the rolling beetles are not all dead yet at the work yard. It is mostly a maze with rolling beetles. This is the area of Golden Hills that is near the Brewery entrance. The final alignment spell ( Inferno/Combustion) is also found on this level. Note that the reds can go through the lava, so turn it off to move the smelter. Grab the smelter and turn on/off the switches so the smelter can be move through the smelting area. The shield spell does not protect the Overlord from the firestream. Note that you can use red minions to distract the enemy and have other minions mount a back attack. The flamethrowers guarding the smelter are dangerous - sacrifice some of the horde and have them die for you instead. Killing the slug first will let you get the smelter out easily. Access the mine and instead of fighting the flamethrowers first, go right and march through the slug nest. This is after activating the "Stronghold" portal. Use the blues to crank the door open (swim through moat) and send your minions in. Note, if things are completed at the elf statue Construction Site and the beer kettle is taken, the solution to Goldo's fortress should be obvious. There is a third alignment spell at the Dwarven lookout post ( Betrayal/Submission).

Use the horde to activate the switches, get the Beer Kettle, and move on. Once the turnstile is repaired, go down into second part of the level. There are 2 sticks to get to "Brewery 2" one of the sticks is fairly easy to get, the second is longer - use the horde to throw the switches to open doors and stuff. There is an alignment spell for the shield ( Sanctuary/Infernal Shield) near the broken turnstile. Locate the turnstile to enter the brewery. Get to the Brewery by using the bombs to bomb the door past the flamethrower. Other than that, get the 4 carts of gold and get the hell out. When the elves beg for release, you can open their gates before the slugs are killed, and this earns you more evil points. The place is easy, but there is one evil act to do. The mine has 4 carts of gold that adds about 40'000 gold to the treasury.

The map Glittering Mine is guarded by a rock giant.
